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Mocha Way Cafe (Unity 3D/VR)

Project type

Game Programming

Date

Spring Semester 2024

Programmer

For this project, I was hired as an outside source and tasked with creating the tutorial system for the game. I was in charge of:

- Creating the general flow of the tutorial

- Handling when certain values have been triggered in order to continue

- Displaying the correct text on the screen

- Implementing the audio prompts in their correct places.

I also assisted with other features and programming mechanics, such as the respawning objects and the chef's black hole effect.

To boldly brew what no one’s brewed before! Join us and become a Mocha Way Cafe remote-work ASSOCIATE, controlling a barista-bot located in orbit of Saturn! Using a "cutting-edge" Meta Quest 2, you will: serve drinks, take orders, clean the workspace with a Kitchen Gun, and prevent everything from floating away!

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